Welcome to Battlefield LIVE - Brighton, Littlehampton & Eastbourne
Introduction
Battlefield Live is a live combat game. Authentic missions make our games
ideal for birthday parties or sports team celebrations.
Battlefield LIVE™ is a completely new game for the purpose of fun combat games
like a live computer game.
Battlefield LIVE is a complete, balanced and fully play tested game system.
Battlefield Live is a team combat sim played in a variety of maps such as
forest, bush land and around buildings.
The technology enables extended range of infrared units in all playing
conditions.
The combat game of Battlefield LIVE has been influenced by modern computer games
and military training scenarios.
The technology has been "Time Tested" by numerous military training facilities
worldwide. The core technology used by Battlefield Sports™ is focused infrared
light. Infrared is on the safe side of the visible spectrum and is also the
spectrum of choice for other military grade combat simulation equipment, like
the U.S. Army M.I.L.E.S. system.
Some of the Battlefield LIVE core concepts developed by Battlefield Sports that
have transformed living gaming are:
- No individuals score totally team focus (objective based)
- Game balance between weapons holy grail of good game design
- What you see is what you get
- What you hear is what you get
- Games, Tactics and Strategies
This article aim is to explain to players new to Battlefield Live the basics
of the game.
The most basic skill of Battlefield Live is to learn how to aim effectively. The
first thing to realize is that you have to hit the sensors to make hits,
therefore you should aim at the sensors (either on the head or the gun). Even if
you can see the players head or part of the gun, you should in most cases hold
fire until you can actually see the sensor.
Remember that shooting gives away your position and wastes ammunition so you
really only want to shoot in most cases when your confident of making a hit. The
exception to this is where you are trying to lay down suppressive fire.
When you do start firing, especially with a long rifle with a large clip, its
possible to create an area effect on the target by firing on fully automatic and
creating a tight circle with your weapon. Simply move your rifle aim around the
target area.
The result is that even if your target moves he/she is still likely to be hit.
If you are using a telescopic scope, the scope is mounted such as it is between
10-15cm above the actual barrel.
Each week we zero the scopes in to make sure that that scope and the lens
assembly are in parallel so the sight is correct out to any distance. With
telescopic scopes, one needs to keep your eye steady and around 6cm (varies from
scope to scope) back from the back of the scope to see through it clearly.
Too close or too far away and the vision will be black or very narrow. Using
telescopic scopes effectively takes practice however they do allow very accurate
fire at range.
With Red Dot scopes, typically found on Spitfires, Berserker Mark II’s and
Commando’s you should make sure you can see the red dot in the scope and keep
the red dot near the centre. You then put the red dot 5-10cm above the targets
sensor.
Children must be 8 years and above. Minimum of 10 people.
